//Fleet hold for Bonin Islands and Iwo Jima
$ChangeOrder
if_Date=5/6/1945
actionCountry=3
lifespan=tillTrigger
//order Fleet to stay
xyArea=84,70,29
$End

//Fleet hold for Bonin Islands and Iwo Jima OFF
$ChangeOrder
if_Date=6/17/1945
actionCountry=3
lifespan=tillTrigger
xyArea=84,70,0
//PC craft Patrol
xyArea=84,70,23
$End

//#### Invasions

//USA takes Iwo Jima
$InvasionHeavy
if_Date=4/8/1945
lifespan=tillTrigger
actionCountry=3
range=25
landAssets=1
//Iwo Jima area
xyArea=82,68
//Sydney
xyArea=93,6
$End

//USA takes Chichi-jima
$InvasionHeavy
if_Date=4/8/1945
lifespan=tillTrigger
actionCountry=3
range=20
landAssets=1
//Iwo Jima area
xyArea=85,71
//Sydney
xyArea=93,6
$End

//#### Naval gathers
//CV Group #1
$GatherNaval
if_Date=5/6/1945
lifespan=tillTrigger
actionCountry=3
carrierAssets=6
battleAssets=1
navalSupportAssets=3
//Bonin Islands
xyArea=84,72
//20 hexes SE of Japan
xyArea=86,53
$End

//CV Group #2
$GatherNaval
if_Date=5/6/1945
lifespan=tillTrigger
actionCountry=3
carrierAssets=6
battleAssets=1
navalSupportAssets=3
//Bonin Islands
xyArea=83,69
//20 hexes SE of Japan
xyArea=86,53
$End

//CV Group #3
$GatherNaval
if_Date=5/6/1945
lifespan=tillTrigger
actionCountry=3
carrierAssets=6
battleAssets=1
navalSupportAssets=3
//Bonin Islands
xyArea=86,72
//20 hexes SE of Japan
xyArea=86,53
$End

//CV Group #4
$GatherNaval
if_Date=5/6/1945
lifespan=tillTrigger
actionCountry=3
carrierAssets=6
battleAssets=1
navalSupportAssets=3
//Bonin Islands
xyArea=83,68
//20 hexes SE of Japan
xyArea=86,53
$End

//CV Group #5
$GatherNaval
if_Date=5/6/1945
lifespan=tillTrigger
actionCountry=1
carrierAssets=6
battleAssets=3
navalSupportAssets=3
//Bonin Islands
xyArea=82,71
//20 hexes SE of Japan
xyArea=86,53
$End

